Submission #3877788


Source Code Expand

#include <bits/stdc++.h>

using namespace std;

#define REP(i,n) for(ll (i) = (0);(i) < (n);++i)
#define REV(i,n) for(ll (i) = (n) - 1;(i) >= 0;--i)
#define PB push_back
#define EB emplace_back
#define MP make_pair
#define FI first
#define SE second
#define SHOW1d(v,n) {REP(WW,n)cerr << v[WW] << ' ';cerr << endl << endl;}
#define SHOW2d(v,WW,HH) {REP(W_,WW){REP(H_,HH)cerr << v[W_][H_] << ' ';cerr << endl;}cerr << endl;}
#define ALL(v) v.begin(),v.end()
#define Decimal fixed<<setprecision(20)
#define INF 1000000000
#define LLINF 1000000000000000000LL
#define MOD 1000000007
//--------geometry original ------------------
#define curr(PP, i) PP[i]
#define next(PP, i) PP[(i+1)%PP.size()]
#define diff(PP, i) (next(PP, i) - curr(PP, i))
#define X real()
#define Y imag()

typedef long long ll;
typedef pair<ll, ll> P;

const double EPS = 1e-12;
const double PI = acos(-1.0);
typedef complex<double> point;
namespace std {
	bool operator < (const point& a, const point& b) {
		return real(a) != real(b) ? real(a) < real(b) : imag(a) < imag(b);
	}
	
	bool operator == (const point& a,const point& b) {
		return (abs(a.real() - b.real()) < EPS && abs(a.imag() - b.imag()) < EPS);
	}
}
struct circle {
	point p; double r;
	circle(){}
	circle(const point &p, double r) : p(p), r(r) { }
};
struct segment : public vector<point> {
	segment(const point &a, const point &b) {
		push_back(a); push_back(b);
	}
};

double cross(const point& a, const point& b) {
	return imag(conj(a)*b);
}

double dot(const point& a, const point& b) {
	return real(conj(a)*b);
}

/*
a → b で時計方向に折れて b → c
a → b で半時計方向に折れて b → c
a → b で逆を向いて a を通り越して b → c
a → b でそのまま b → c
a → b で逆を向いて b → c ( または b == c )
*/

int ccw(point a, point b, point c) {
	b -= a; c -= a;
	if (cross(b, c) > 0)   return +1;       // counter clockwise
	if (cross(b, c) < 0)   return -1;       // clockwise
	if (dot(b, c) < 0)     return +2;       // c--a--b on line
	if (norm(b) < norm(c)) return -2;       // a--b--c on line
	return 0;
}

bool intersectLL(const segment &l, const segment &m) {
	return abs(cross(l[1] - l[0], m[1] - m[0])) > EPS || // non-parallel
		abs(cross(l[1] - l[0], m[0] - l[0])) < EPS;   // same line
}
bool intersectLS(const segment &l, const segment &s) {
	return cross(l[1] - l[0], s[0] - l[0])*       // s[0] is left of l
		cross(l[1] - l[0], s[1] - l[0]) < EPS; // s[1] is right of l
}
bool intersectLP(const segment &l, const point &p) {
	return abs(cross(l[1] - p, l[0] - p)) < EPS;
}
bool intersectSP(const segment &s, const point &p) {
	return abs(s[0] - p) + abs(s[1] - p) - abs(s[1] - s[0]) < EPS; // triangle inequality
}
//端点の交差も考える
bool intersectSS(const segment &s, const segment &t) {
	return ccw(s[0], s[1], t[0])*ccw(s[0], s[1], t[1]) <= 0 &&
		ccw(t[0], t[1], s[0])*ccw(t[0], t[1], s[1]) <= 0;
}

point projection(const segment &l, const point &p) {
	double t = dot(p - l[0], l[0] - l[1]) / norm(l[0] - l[1]);
	return l[0] + t*(l[0] - l[1]);
}
point reflection(const segment &l, const point &p) {
	return p + 2. * (projection(l, p) - p);
}
double distanceLP(const segment &l, const point &p) {
	return abs(p - projection(l, p));
}
double distanceLL(const segment &l, const segment &m) {
	return intersectLL(l, m) ? 0 : distanceLP(l, m[0]);
}
double distanceLS(const segment &l, const segment &s) {
	if (intersectLS(l, s)) return 0;
	return min(distanceLP(l, s[0]), distanceLP(l, s[1]));
}
double distanceSP(const segment &s, const point &p) {
	const point r = projection(s, p);
	if (intersectSP(s, r)) return abs(r - p);
	return min(abs(s[0] - p), abs(s[1] - p));
}
double distanceSS(const segment &s, const segment &t) {
	if (intersectSS(s, t)) return 0;
	return min(min(distanceSP(s, t[0]), distanceSP(s, t[1])),
		min(distanceSP(t, s[0]), distanceSP(t, s[1])));
}
double distancePP(const point &a,const point &b){
	return abs(a-b);
}

//交点
point crosspoint(const segment &l, const segment &m) {
	double A = cross(l[1] - l[0], m[1] - m[0]);
	double B = cross(l[1] - l[0], l[1] - m[0]);
	if (abs(A) < EPS && abs(B) < EPS) return m[0]; // same line
	if (abs(A) < EPS) return point(INF,INF); // !!!PRECONDITION NOT SATISFIED!!!
	return m[0] + B / A * (m[1] - m[0]);
}

//凸包
vector<point> convex_hull(vector<point> ps) {
	int n = ps.size(), k = 0;
	sort(ps.begin(), ps.end());
	vector<point> ch(2*n);
	for (int i = 0; i < n; ch[k++] = ps[i++]) // lower-hull
		while (k >= 2 && ccw(ch[k-2], ch[k-1], ps[i]) == -1) --k;
	for (int i = n-2, t = k+1;i >= 0; ch[k++] = ps[i--]) // upper-hull
		while (k >= t && ccw(ch[k-2], ch[k-1], ps[i]) == -1) --k;
	ch.resize(k - 1);
	return ch;
}

/*多角形内包判定
OUT:0
ON:1
IN:2
*/

int contains(const vector<point>& Poly, const point& p) {
	bool in = false;
	for (int i = 0; i < Poly.size(); ++i) {
		point a = curr(Poly, i) - p, b = next(Poly, i) - p;
		if (imag(a) > imag(b)) swap(a, b);
		if (imag(a) <= 0 && 0 < imag(b))
			if (cross(a, b) < 0) in = !in;
		if (cross(a, b) == 0 && dot(a, b) <= 0) return 1;
	}
	return in ? 2 : 0;
}

//見えるか(可視グラフ用) 
bool block_off(const point &a, const point &b, const vector<point> &obj) {
  point m = (a+b)/2.0;
  bool on = false, in = false;
  for (int j = 0; j < obj.size(); ++j) {
    point c = curr(obj,j), d = next(obj,j);
    if (imag(d) < imag(c)) swap(c, d);
    if (cross(a-c,b-c) * cross(a-d,b-d) < 0 &&    // strictly intersect.
        cross(c-a,d-a) * cross(c-b,d-b) < 0) return true;
    if (cross(a-c,b-c) == 0 && dot(a-c,b-c) < 0) return true;
    if (imag(c) <= imag(m) && imag(m) < imag(d))  // strictly contain.
      if (cross(c-m,d-m) < 0) in = !in;
    if (cross(c-m,d-m) == 0 && dot(c-m,d-m) <= 0) on = true;
  }
  return !on && in;
}

//面積
double area(const vector<point>& p) {
	double A = 0;
	for (int i = 0; i < p.size(); ++i)
		A += cross(curr(p, i), next(p, i));
	return A / 2.;
}

//角度足し算
double add_rad(double a,double b){
	double ret = a + b;
	if(ret > PI)ret -= 2 * PI;
	return ret;
}

//なす角(vector)
double angle(const point &a,const point &b) {
	auto tmp = abs(arg(a) - arg(b));
	return min(tmp, 2 * PI - tmp);
}

double angle(const segment &s1,const segment &s2) {
	return angle(s1[1] - s1[0], s2[1] - s2[0]);
}

//点の回転
point rotate(const point &p, double rad) {
	double x = p.real() * cos(rad) - p.imag() * sin(rad);
	double y = p.imag() * cos(rad) + p.real() * sin(rad);
	return point(x, y);
}

//並行
bool isParallel(const point &a, const point &b){
    return abs(cross(a,b)) < EPS;
}
bool isParallel(const segment &a, const segment &b){
    return isParallel(a[1]-a[0], b[1]-b[0]);
}
//直行
bool isOrthogonal(const point &a,const point &b){
	return abs(angle(a,b) - PI / 2) < EPS;
}
bool isOrthogonal(const segment &a,const segment &b){
	return isOrthogonal(a[1]-a[0],b[1]-b[0]);
}
//凸包判定
bool isConvex(vector<point> poly){
	int sz = poly.size();
	REP(i,sz){
		int tmp = ccw(poly[i],poly[(i+1)%sz],poly[(i+2)%sz]);
		if(tmp == -1){
			return false;
		}
	}
	return true;
}

double convex_diameter(const vector<point> &pt) {
  const int n = pt.size();
  int is = 0, js = 0;
  for (int i = 1; i < n; ++i) {
    if (imag(pt[i]) > imag(pt[is])) is = i;
    if (imag(pt[i]) < imag(pt[js])) js = i;
  }
  double maxd = norm(pt[is]-pt[js]);

  int i, maxi, j, maxj;
  i = maxi = is;
  j = maxj = js;
  do {
    if (cross(diff(pt,i), diff(pt,j)) >= 0) j = (j+1) % n;
    else i = (i+1) % n;
    if (norm(pt[i]-pt[j]) > maxd) {
      maxd = norm(pt[i]-pt[j]);
      maxi = i; maxj = j;
    }
  } while (i != is || j != js);
  return sqrt(maxd); /* farthest pair is (maxi, maxj). */
}

vector<point> convex_cut(const vector<point> P, const segment& l) {
  vector<point> Q;
  for (int i = 0; i < P.size(); ++i) {
    point A = curr(P, i), B = next(P, i);
    if (ccw(l[0], l[1], A) != -1) Q.push_back(A);
    if (ccw(l[0], l[1], A)*ccw(l[0], l[1], B) < 0)
      Q.push_back(crosspoint(segment(A, B), l));
  }
  return Q;
}

int main() {
	
	double x1,x2,x3,y1,y2,y3;
	cin >> x1 >> y1 >> x2 >> y2 >> x3 >> y3; 
	point a(x1,y1);
	point b(x2,y2);
	point c(x3,y3);
	double A = sqrt((x2-x1)*(x2-x1)+(y2-y1)*(y2-y1));
	double B = sqrt((x2-x3)*(x2-x3)+(y2-y3)*(y2-y3));
	double C = sqrt((x3-x1)*(x3-x1)+(y3-y1)*(y3-y1));

	double ma = max(A,max(B,C));
	double R = abs(area({a,b,c})) * 2 / (A + B + C);
	
	double l = 0.;
	double r = 10000.;
	REP(i,1000){
		double mid = (l + r) / 2;
		double tmp = (1. - mid / R) * ma;
		if(tmp < 2 * mid)r = mid;
		else l = mid;
	}
	
	cout << Decimal << l << endl;
		
	return 0;
}

Submission Info

Submission Time
Task B - Inscribed Bicycle
User seica
Language C++14 (GCC 5.4.1)
Score 500
Code Size 8906 Byte
Status AC
Exec Time 1 ms
Memory 256 KB

Judge Result

Set Name Sample All
Score / Max Score 0 / 0 500 / 500
Status
AC × 2
AC × 18
Set Name Test Cases
Sample example0.txt, example1.txt
All 000.txt, 001.txt, 002.txt, 003.txt, 004.txt, 005.txt, 006.txt, 007.txt, 008.txt, 009.txt, 010.txt, 011.txt, 012.txt, 013.txt, 014.txt, 015.txt, example0.txt, example1.txt
Case Name Status Exec Time Memory
000.txt AC 1 ms 256 KB
001.txt AC 1 ms 256 KB
002.txt AC 1 ms 256 KB
003.txt AC 1 ms 256 KB
004.txt AC 1 ms 256 KB
005.txt AC 1 ms 256 KB
006.txt AC 1 ms 256 KB
007.txt AC 1 ms 256 KB
008.txt AC 1 ms 256 KB
009.txt AC 1 ms 256 KB
010.txt AC 1 ms 256 KB
011.txt AC 1 ms 256 KB
012.txt AC 1 ms 256 KB
013.txt AC 1 ms 256 KB
014.txt AC 1 ms 256 KB
015.txt AC 1 ms 256 KB
example0.txt AC 1 ms 256 KB
example1.txt AC 1 ms 256 KB